Estimate what a native or cross-platform mobile build costs, by scope and team region.
Mobile cost swings far more than web: two native codebases, store review cycles, and the option of a cross-platform framework that trades a little polish for a lot of schedule. This calculator prices all three so you can see what your range actually is.
Open the calculatorNative iOS + Android roughly doubles development hours.
Select all that apply. Each adds 40โ200 engineering hours.
Affects blended rate; senior engineers cost 35% more.
Total project cost
25.6Kโ36.4K
Median estimate: $29,820
Before AI
$43,400
Old-school baseline
After AI
$29,820
31% lower
Timeline
14โ24 weeks
Annual upkeep
$5,350/yr
Calculators give a range. A scoping call gives a fixed scope, timeline and budget.
Talk to our teamEngineering hours are built from platform baseline, selected feature hours, a complexity multiplier, plus design and backend allowances. Hours are priced at a blended regional rate with seniority adjustment, then QA (20%) and project management (15%) are added. The baseline figure prices identical scope without AI augmentation, so the saving is derived rather than asserted. Range is ยฑ18% for specification drift.
Native gives platform-specific polish and the best performance, but roughly doubles build hours and means two release cycles. Cross-platform is the right default unless you depend on bleeding-edge OS APIs or heavy background work.
Teams underestimate design by roughly 3ร. A full custom system is components, states, and a documented pattern that has to survive two platforms.
Budget one rejection cycle on average. It rarely moves the number, but it moves the date, which is usually what the plan depends on.